
Studio
Science Museum Exhibition
About This Project
This is a multimedia system for a science museum. I primarily built a Unity-based multimedia system that can read from multiple image sources (including USB cameras, images from other computers, and game application outputs), switching or layering them as needed. The final output is sent via Spout Texture Sharing to the projection mapping software MadMapper for projector output. Lighting is also dynamically controlled by rendering the lighting designer's script videos through Shaders and sending them to MadMapper.
Tech Stack
UnityTexture SharingSpoutMadMapperProjection