Jastron Limited
Pangaea Chronicles
Corporate

Pangaea Chronicles

About This Project

This is a Vampire Survivors-like game I implemented at a gaming company. I was responsible for introducing the ECS framework to handle thousands of entities without lag, implementing a 2D skeletal animation rendering system, a Genshin Impact-inspired numerical system, 2D physics collision, and Hybrid ECS supporting partial GameObjects. Beyond the main game loop, I also helped integrate payment systems, build backend frameworks, and design database schemas.

Tech Stack

UnityECSHybrid ECS2D PhysicsBackend

Links